c:mt:2016:theories
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Table of Contents
커뮤니케이션 북스 리딩 패킷 검색: 미디어이론, 2016 Spring - 공동구매 (이은경)
Introduction to Theory
Diffusion and Innovation
- Diffusion of Innovation (Samsung vs. Apple: Why do they differ from each other?)
- 트위터는 소셜 네트워크인가?: 네트워크 구조와 정보 전파의 관점(트위터란 무엇인가)_3장
- Diffusion of Innovations ← 책 목차 및 간단한 정리
- Diffusion theory ← 연구 요약 (wiki)
Formation of public opinion influenced by mass media, new media
- Agenda influenced by mass media
- Agenda setting influenced by social media
- Cultivation
- Spiral of Silence
Social norms in online environment, game environment
- Social behavior in online environment
Persuasion in new media (Social media and marketing)
- Advertising in mass media
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- Persuasion in Wikipedia
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- Advertising in new media (social media)
소셜네트워크 마케팅에서 정교화 가능성 모델의 적용 연구 eyetracking method
- Social Media PR
Violence
- Violence in (on-line) Games, on-line environment, mass media
Addiction
- Addiction in Games, Computer (the Internet)
Social network analysis
- Social support, Social capital\
- Social network in social media
Social media and social changes (or movement)
- 온라인뉴스 확산행동 혹은 의견 게재행동에 참여하는 이용자 특성에 대한 연구 (홍보학연구 16권 4호)
Journalism
- social media as a means of news diffusion (참여 저널리즘)
- Big data journalism
- Internet journalism (Blog journalism)
Big data and their influence (social political impacts)
정보위험사회와 빅데이터: 현실 정보사회의 관점에서(빅데이터와 위험 정보사회)_1장
Read Theories in CMC: Theories of Computer Mediated Communication and Interpersonal Relations
- Violence in Games
- “Causing” VS “Desensitizing” (Read, Twenty-Five Years of Research on Violence in Digital Games and Aggression Empirical Evidence, Perspectives, and a Debate Gone Astray)
- Violence in Mass Media Research
- Aggression, Frustration-Aggression: Are they from Violence?
- Inoculation, Catharsis, Social Learning
- 사이버폭력
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- From Two Step Flow Model to Diffusion Theory
- Structure of relationships among group (social) actors may influence outcomes of the society.
- Weak Ties Theory or The Strength of Weak Ties vs Strong Ties
- How about Complex Theory?
- Social network characteristics in social media use: who is doing what?
- Can social network explain diffusion of innovation (or technology or idea)?
- Social Media and Social Changes
- Media and Social Changes: How powerful are they? - the Conservative vs. the Structuralist vs. the Reformist
- What is the relationship between social media and social movement?
- What is the term, “Public Sphere?”
- What kind of structures are prone to change (social change)? (See an article, Social Media and Political Change: Capacity, Constraint, and Consequence)
- Social Media and Marketing | Advertising and New Media
- Social Media Marketing - Viral Marketing
- What is it; How is it done? Why is it important?
- What are the relative theories and ideas about human?
- Group Norms in Game (Online) Environments
- How are they formed & Why do they have powers?
- How are they formed and reinforced in Game (Online) menvironment?
- cf. Hofstede's cultural factors, SIDE Model
- Also think about social norms :: cultures
- Why are people complaining about impartiality of Daum Agora?
- What theories can you use to explain such a phenomenon
- Does the “use of real-name” help?
- What about avatar or picture of self, would they help?
- Why are people meaner in online than in off-line (or F2F).
- Why Group bi-polarization occur?
- What are the better method to prevent dis-inhibition of online users?
- Are you being manipulated?
- Why do portals (naver and daum) provide “real time issues?”
- What is in there?
- What people would read first, and last?
- What are the relative theories?
- Priming Effect, what is it?
- Framing, what is it?
- How are the relationship changed from “Agenda Setting and Mass Media” to “Agenda Setting and New Media”?
- Where is (your) important agenda come from? Television News, Portal News or a place like Daum Agora?
- Add it to social media.
- How is it related to public opinion?
- Addiction in Games
- What is Addiction?
- Symptoms and diagnosis
- Is it curable?
- Solution, particularly for GAMES?
- Formation of Public Opinion
- How are the majority of opinion formed and emerged?
- What are the theories related to this concept? How are they interact with each other in terms of understanding “formation of public opinion?”
- Big data and social science
- Why some people keep telling us that theories will die?
- Is it significant enough to consider it as a theoretical framework? Or is it just a social happening?
- What are the theories that are related to big data and social media?
- SNS and Big Data
- The Dynamics of Public Attention: Agenda-Setting Theory Meets Big Data
- Big Data in the Information Age: Exploring the Intellectual Foundation of Communication Theory
- The end of theory
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- What are the important elements in diffusion process?
- Why are some people ahead in comp. to others in terms of adoption of technologies (ideas, innovations)?
- What are the characteristics of them?
- How people choose something over the other? What is the process?
- TAM, what is it? Why is it important to the media students?
- Persuasion
- Related to Marketing/Advertising
—-
- Misc.
- UX in New Media
- Violence in (on-line) Games, on-line environment, mass media
- Addiction in Games, Computer (the Internet)
- Diffusion of Innovation
- Samsung vs. Apple: Why do they differ from each other?
- Social network analysis
- Social support
- Social capital
- Social media and social changes (or movement)
- Persuasion in new media (Social media and marketing)
- Advertising in mass media
- Advertising in new media (social media)
- Social Media PR
- Social norms in online environment, game environment
- Social behavior in online environment
- Formation of public opinion influenced by mass media, new media
- Agenda influenced by mass media
- Agenda setting influenced by social media
- Big data and their influence (social political impacts)
- Journalism
- social media as a means of news diffusion
- Big data journalism
- Internet journalsim
- Blog journalsim
- 참여 저널리즘
- 관심 분야 선정
- 관련된 이론 찾기 (도서관 - 서적 + 논문)
- 그룹: 서적 찾기 2, 읽고 요약
- 개인: 논문 찾기, 읽고 요약
- 그룹: 발표
- 관심 분야 세련화
- 관련된 연구 찾기 (논문 + 서적)
- 개인: 논문 소개 + 선택분야와의 관련성
Theories Application
Area | Communication Level | New Technolgies | Phenomena and Symptoms |
---|---|---|---|
|
|
|
|
Application
Each Number = 해당되는 항목
0 = Inapplicable (해당없음)
- 0.0.0.2. Maslow's hierarchy of needs
- 06.2.0.3. Uncertainty Reduction Theory
- 0.2.1a.3. Social Influence of Technologies
- 0.2.1a.3. Social Identity Theory
- 0.34.1a.4d. Media Richness
- 0.2345.12.4ac. Diffusion Theory, Diffusion of Innovations
- 1.0.0.01. 몰입 FLOW
- 1.0.0.1. Addiction
- What is Addiction?
- Symptoms and diagnosis
- Solution, particularly for GAMES?
- 456.5bde.(1cd).4abc. Agenda Setting
- 45.5bde.(1acd).4bc. 여론의 형성 Spiral of Silence
- Social Norms - the Concept
- 1?6.5d.(?).4bc Cultivation
- 5.5d.0.4abc. Uses and Gratification
- 23.(?).1ac.4bc. Social Media Marketing
- 0.0.1d.4abc. The End of Theory due to the use of big data
- (?235).1.0.4bc. Cognitive Dissonance
- 0.234.(?).4bc. Conformityxx
- 0.5.().e. Hostile Media Effects
- 0.1.0.4ab. Elaboration Likelihood Model
- 23.1.1a.4e. Subliminal Messages
- 167.34.1a(c2abcd).34. Social Presence Theory
c/mt/2016/theories.1467354774.txt.gz · Last modified: 2016/07/01 15:02 by hkimscil